Sunday, August 30, 2015

Final for CAN1 Walk

This is the last CAN project, really enjoyed it, unfortunately as usual for a Full Sail student, I ran out of time to do more ideas. There is a hold for anticipation at the beginning I not completely happy with, but overall I think it looks really good for our project requirements .

Wednesday, August 26, 2015

Alchemist Portal: Chrome - Final Project 3 [VEF1]

In project 3 we learned and used soft bodies (legacy), I used the same partal I modeled for project 2 to create a story timeline. Chrome sphere and force field were created as soft bodies, using goals and field to create the simulation. Rendered in mental ray. 6hrs.

Alchemist Portal: Water - Final Project 2 [VEF1]

In this project we learned about maya particles, we used the legacy module to create our projects.
Rendered in metal ray, 6hrs.

Thursday, August 20, 2015

Wednesday, August 12, 2015

Final Project1 for CAN1

All three parts of the project. Wanted to tweak the turn a bit more but due date is only 20 min away.

Tuesday, August 11, 2015

FInal Turn in of Troll

It needs more work on the background and compositing, also Color correction and sound. Let's see if I got time to work with it for practice.


W.I.P for CAN1 - Walkcycle legs only.


Still needs some tweak on feets curl. next turn around and jump actions.

Tuesday, August 4, 2015

Part 2: Troll Face setup progress

Controls for the face and some expressions were added in this video, still working in corrective Blend Shapes and tweaking the animation.